INTRODUCTION
Thank you for purchasing the VTech® Fly & Learn Globe™ learning
toy!
This interactive learning globe will allow your child to engage in role-
play and learning through entertaining and fun play. By following the
pilot’s instructions, children will be exposed to different people, wonders,
foreign languages and exotic songs from all over the world. The
interactive joystick allows children to fly the plane to various locations
and hear interesting, educational responses. Fun sounds and melodies
provide added fun!
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INCLUDED IN THIS PACKAGE
•
One VTech® Fly & Learn Globe™ learning toy
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One instruction manual
WARNING:All packing materials such as tape, plastic sheets, wire
ties and tags are not part of this toy, and should be discarded for
your child’s safety.
GETTING STARTED
BATTERY INSTALLATION
1. Make sure the unit is turned OFF.
2. Locate the battery cover on the
bottom of the unit.
3. Open the battery cover.
4. Install 4 new “AA” batteries following
the diagram inside the battery box.
(The use of new, alkaline batteries
is recommended for maximum
performance.)
5. Replace the battery cover.
BATTERY NOTICE
•
Non-rechargeable batteries are not to be recharged.
•
Rechargeable batteries are to be removed from the toy before being
charged (if removable).
•
•
Rechargeable batteries are only to be charged under adult
supervision (if removable).
Different types of batteries or new and used batteries are not to be
mixed.
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Only batteries of the same or equivalent type as recommended
are to be used.
•
•
•
•
Batteries are to be inserted with the correct polarity.
Exhausted batteries are to be removed from the toy.
The supply terminals are not to be short-circuited.
The toy is not to be connected to more than the recommended
number of power supplies.
•
Do not dispose of batteries in fire.
WE DO NOT RECOMMEND THE USE OF RECHARGEABLE
BATTERIES.
Note: The demo tag should be removed automatically when the product
is taken out of the packaging. If the demo tag is still in position
when you begin play, please remove it from the bottom of the
unit to activate normal play mode.
PRODUCT FEATURES
1. ON/OFF BUTTON
To turn the unit on, press the ON/OFF
BUTTON. You will hear friendly opening
phrases followed by an activity name.
Press the ON/OFF BUTTON again to turn
the unit off.
2. INTERACTIVE JOYSTICK
Move the joystick left or right to fly the plane
left or right. Move the joystick forward or
backward to fly the plane up or down.
Release the joystick to stop the plane.
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3. ACTIVITY MODE SELECTOR
Slide the activity mode selector to choose
an activity.
4. PLANE
The Plane is able to recognize different
people and locations on the Globe. Press
the joystick button to identify the location,
person, or object on which you’ve landed.
5. AUTOMATIC SHUT-OFF
To preserve battery life, the VTech® Fly & Learn Globe™ learning toy
will automatically turn off after several minutes without input. The unit
can be turned on again by pressing the ON/OFF button.
TO BEGIN PLAY
Press the ON/OFF Button and you will hear
a plane-flying sound followed by a greeting
phrase.
Remarks: The unit will automatically begin
in the mode where the mode selector
stands.
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ACTIVITIES
Mode 1 My First Atlas
1. Slide the mode selector to enter this
activity. You will hear “My First Atlas.”
2. Control the joystick to fly the plane
anywhere on the globe. Release the
joystick when you reach your
destination, press the joystick button,
and you will hear about places,
wonders, and languages from around
the world.
When you land on the different people on the globe, you will hear a
phrase in their native language. See the chart below for the translation
of those phrases.
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Mode 2 Find Our Friends
1. Slide the mode selector to enter this
activity. You will hear “Find Our
Friends.”
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2. You will be asked to find a friend. For
example, you will hear “Who says
‘Hallo’ in German?”
“German!”
3. If you fly to the correct location, for
example, the German friend, you will
hear “German!” and a rewarding
sound.
“Keep
looking!”
4. If you land on an incorrect location,
the unit will identify it and ask you to
keep searching for the correct
location.
5. If you answer incorrectly three
consecutive times, the unit will ask
you a new question.
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Mode 3 Quiz Time
1. Slide the mode selector to enter this
mode, and you will hear “Quiz Time.”
2. You will be asked to fly to a certain
geographic location. For example,
you will hear “Can you find The Great
Pyramid?”
3. If you fly to the correct location, the
unit will identify that location and you
will hear an encouraging sound
effect. Then the unit will play an
encouraging phrase.
4. If you fly to an incorrect location, the
unit will identify it and ask you to
keep searching for the correct
location.
“Keep
looking!”
5. If you answer incorrectly three
consecutive times, the unit will ask
you a new question.
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Mode 4 Flight Adventure
1. Slide the mode selector to enter this
mode, and you will hear “Flight
Adventure.”
2. You will be asked to find a series of
locations. For example, you will hear
“Let’s fly to the Great Pyramid, then
the Sydney Opera House, then the
Eiffel Tower!”
3. If you fly to the first location correctly,
for example, the Great Pyramid, the
unit will identify that location and play
a rewarding sound. Then you will hear
“Let’s fly to the Sydney Opera House,
then the Eiffel Tower!”
4. If you fly to an incorrect location, the
unit will identify that location first then
ask you to keep searching for the
correct one.
“Keep
looking!”
5. If you answer incorrectly three
consecutive times, the unit will ask you
a new question.
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Mode 5 Music & Sounds
1. Slide the mode selector to enter this
mode, and you will hear “Music and
Sounds.”
2. Fly to a location to hear a specific
melody for that location or
interesting sounds.
“Chinese!”
For example:
If you fly to the Chinese friend, you
will hear a specific melody for that
friend.
If you fly to “the Great Wall,” you will
hear its corresponding sound.
If you fly to “Antarctica,” you will hear
the specific melody of this continent.
If you fly to “the Pacific Ocean,” you
will hear a sound followed by a
melody for the ocean.
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CARE AND MAINTENANCE
1. Keep the unit clean by wiping it with a slightly damp cloth.
2. Keep the unit out of direct sunlight and away from any direct heat
source.
3. Remove the batteries when the unit is not in use for an extended
period of time.
4. Do not drop the unit on a hard surface and do not expose the unit
to moisture or water.
TROUBLESHOOTING
If for some reason the program/activity stops working, please follow
these steps:
1. Interrupt the power supply by removing the batteries.
2. Let the unit stand for a few minutes, then replace the batteries.
3. Turn the unit ON. The unit should now be ready to play again.
4. If the product still does not work, replace with an entire set of new
batteries.
If the problem persists, please call our Consumer Services Department
at 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada and a
service representative will be happy to help you.
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IMPORTANT NOTE
Creating and developing Preschool Learning products is
accompanied by a responsibility that we at VTech® take very
seriously. We make every effort to ensure the accuracy of the
information, which forms the value of our products. However, errors
sometimes can occur. It is important for you to know that we stand
behind our products and encourage you to call our Consumer
Services Department at 1-800-521-2010 in the U.S. or 1-877-352-
8697 in Canada with any problems and/or suggestions that you
might have. A service representative will be happy to help you.
Note:
This equipment has been tested and found to comply with the limits for
a Class B digital device, pursuant to Part 15 of the FCC Rules. These
limits are designed to provide reasonable protection against harmful
interference in a residential installation. This equipment generates, uses
and can radiate radio frequency energy and, if not installed and used
in accordance with the instructions, may cause harmful interference to
radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause
harmful interference to radio or television reception, which can be
determined by turning the equipment off and on, the user is encouraged
to try to correct the interference by one or more of the following
measures:
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•
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Reorient or relocate the receiving antenna
Increase the separation between the equipment and receiver
Connect the equipment into an outlet on a circuit different from
that to which the receiver is connected
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Consult the dealer or an experienced radio/TV technician for help
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